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dc.contributor.authorIrigoyen Gordo, Eloy
dc.contributor.authorLarrea Sukia, Mikel ORCID
dc.contributor.authorGraña Romay, Manuel María
dc.date.accessioned2024-11-08T17:13:48Z
dc.date.available2024-11-08T17:13:48Z
dc.date.issued2024-10-29
dc.identifier.citationSensors 24(21) : (2024) // Article ID 6946es_ES
dc.identifier.issn1424-8220
dc.identifier.urihttp://hdl.handle.net/10810/70392
dc.description.abstractHaptic technologies are increasingly valuable for human–computer interaction in its many flavors, including, of course, virtual reality systems, which are becoming very useful tools for education, training, and rehabilitation in many areas of medicine, engineering, and daily life. There is a broad spectrum of technologies and approaches that provide haptic stimuli, ranging from the well-known force feedback to subtile pseudo-haptics and visual haptics. Correspondingly, there is a broad spectrum of applications and system designs that include haptic technologies as a relevant component and interaction feature. Paramount is their use in training of medical procedures, but they appear in a plethora of systems deploying virtual reality applications. This narrative review covers the panorama of haptic devices and approaches and the most salient areas of application. Special emphasis is given to education of persons with special needs, aiming to foster the development of innovative systems and methods addressing the enhancement of the quality of life of this segment of the population.es_ES
dc.description.sponsorshipThe work in this paper was partially supported by FEDER funds for the MICIN project PID2020-116346GB-I00. The authors received research funds from the Basque Government as the Grupo de Inteligencia Computacional, Universidad del Pais Vasco (UPV/EHU) from 2007 to 2025. The current code for the grant is IT1689-22.es_ES
dc.language.isoenges_ES
dc.publisherMDPIes_ES
dc.relationinfo:eu-repo/grantAgreement/MICINN/PID2020-116346GB-I00
dc.rightsinfo:eu-repo/semantics/openAccesses_ES
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/es/
dc.subjectchildhood special educationes_ES
dc.subjecthaptic technologyes_ES
dc.subjectlearning processes_ES
dc.subjecteducational toolses_ES
dc.subjectpedagogical rehabilitationes_ES
dc.titleA Narrative Review of Haptic Technologies and Their Value for Training, Rehabilitation, and the Education of Persons with Special Needses_ES
dc.typeinfo:eu-repo/semantics/articlees_ES
dc.date.updated2024-11-08T14:34:19Z
dc.rights.holder© 2024 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/ 4.0/).es_ES
dc.relation.publisherversionhttps://www.mdpi.com/1424-8220/24/21/6946es_ES
dc.identifier.doi10.3390/s24216946
dc.departamentoesIngeniería de sistemas y automática
dc.departamentoesCiencia de la computación e inteligencia artificial
dc.departamentoeuSistemen ingeniaritza eta automatika
dc.departamentoeuKonputazio zientziak eta adimen artifiziala


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© 2024 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/ 4.0/).
Except where otherwise noted, this item's license is described as © 2024 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/ 4.0/).